Green Despair NPC
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Wikiadmin (토론 | 기여)님의 2025년 9월 29일 (월) 08:02 판 (새 문서: ====Green Despair Guard Shawn==== '''1. Overview''' <div style="display: flex; gap: 2em;"> <div style="flex: 1;"> {| class="wikitable" style="width:100%; text-align:center;" ! colspan="2" |Shawn |- |Title|| style="text-align:left;" | |- |Gender|| style="text-align:left;" |Male |- |Race|| style="text-align:left;" |Human |- |Affiliation|| style="text-align:left;" |Green Despair Guard |- |Occupation|| style="text-align:left;" |Guard |- |Location|| style="text-align:left;" |Green De...)
Green Despair Guard Shawn
1. Overview
Shawn | |
---|---|
Title | |
Gender | Male |
Race | Human |
Affiliation | Green Despair Guard |
Occupation | Guard |
Location | Green Despair |
Age | 27 |
Personality | Family-oriented |
2. Background Story
Shawn serves as a guard in Green Despair. The jungle’s humidity corrodes weapons and wears down morale, making his job difficult. However, what troubles him most is his mother’s disappearance. Recently, she became involved with a cult spreading across the continent and vanished. Shawn is deeply worried and struggles to focus on his duties.
3. Role in In-Game Quests
Spread of the Cult
Recommended by Nodaka, you meet Shawn, who laments his mother’s disappearance. She reportedly witnessed the Dark Clan and sorcerers performing rituals with the cult leader. Shawn reveals the ritual site is near the icy mountains of Bloody Ice.
General Quests
- Shawn asks you to bring back Plant Pantherhorn whiskers from the jungle, as his mother loved tea brewed from them. Unable to leave his post, he pleads for your help.
- Curious about how cultists lure people in—especially after his mother briefly joined them—Shawn explains she lost his father’s heirloom green bracelet during her escape. It’s his only keepsake of his father. He suspects Skeleton Mages, known for stealing valuables, took it. When you recover the bracelet, Shawn feels relieved for his mother’s peace of mind.
- Shawn mentions the legendary Fogar’s Spear found in Lake in Dusk and asks you to retrieve it. When you do, he beams with joy at finally holding the famed weapon.
Green Despair Guard Henderson
1. Overview
Henderson | |
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Title | |
Gender | Male |
Race | Human |
Affiliation | Green Despair Guard |
Occupation | Guard |
Location | Green Despair |
Age | 26 |
Personality | Ordinary |
2. Background Story
Henderson is a diligent guard in Green Despair, but recent events have overwhelmed him. The escalating chaos in Nevareth is far beyond what an ordinary guard can handle.
3. Role in In-Game Quests
Suspicious Sage
Henderson worries about his missing friend, who, like Nodaka’s friend, vanished after being deployed to Lakeside—a fierce conflict zone. Delivering a message found near his friend’s grave, Henderson initially denies his death but ultimately asks you to report the mounting casualties to Sage Capella.
Mechanical Monster Weapon
When you visit, Henderson jokes about being invited for a drink, then grows serious upon hearing about Miles’s situation. He suggests speaking with Ivank for more information.
General Quests
- Henderson frets over Dire Boars overrunning his patrol area due to their rapid breeding. He asks you to hunt them down and thanks you afterward.
- He reminisces about training with Marcus from Desert Scream, when they exchanged secret notes hidden in the forest. Henderson asks you to hide a letter in a bush, hoping Marcus will find it. While doing so, you discover an old note from Marcus, revealing he had the same idea.
- Henderson worries about widespread gambling fueled by cult-driven doomsday rumors. You help him raid an illegal gambling den. Afterward, he laments that even high-ranking Tower of Sages researchers indulge in such vices.
- Skeptical of your rapid rise to fame, Henderson challenges you to prove your strength by defeating Moss Spider, a monster that nearly killed him once. When you succeed, he acknowledges your prowess and bows in respect.
Magic Merchant Nodaka
1. Overview
Nodaka | |
---|---|
Title | |
Gender | Female |
Race | Human |
Affiliation | Green Despair, Mage Guild |
Occupation | Magic Merchant |
Location | Green Despair |
Age | 30 |
Personality | Sociable |
2. Background Story
The jungle is often called a “green desert” because of its lack of food resources, making Green Despair a harsh place to live. Nodaka, originally a city dweller, struggled with isolation in the jungle. To adapt, she sought out opportunities for interaction and connection, even supplying equipment to the Colony as part of her efforts to stay engaged with others.
3. Role in In-Game Quests
Green Despair
You first meet Nodaka when joining the Special Combat Colony as a trainee. She teaches you about item attribute enhancement and core upgrades.
Spread of the Cult
Recommended by Needler, you find Nodaka in tears over her sister’s involvement with a cult. She recalls her sister claiming that after the cult’s ritual, the world would be destroyed and remade. Nodaka also reveals that the cult enslaves people and forces them to fight alongside the Plant Clan. She suggests speaking with Guard Shawn for more details.
The King’s Consort and the Guardian Knight
At Keller’s recommendation, you ask Nodaka about Hale. Initially reluctant, she eventually admits Hale is hiding in a specially sealed lab due to gambling debts. She gives you a smoke bomb to break the seal, tricking Hale into thinking there’s a fire so he’ll open the door.
Suspicious Sage
Nodaka asks you to check on a friend deployed to the swamp zone after losing contact. She also mentions that Guard Henderson is looking for you. Later, you deliver a message found near her friend’s grave, which she initially denies, before asking you to report the rising casualties to Sage Capella.
General Quests
- Nodaka supplies trainee gear to the Colony. Recently, gloves made from Bugzard’s Red Hands mixed with magical materials have become popular, but sourcing Bugzard parts is difficult. She asks you to collect them.
- She worries about Collins, who fell ill after his son returned from a cult. To help, she plans to make red mushroom soup and asks you to gather the ingredients.
- Reports of women falling ill lead Nodaka to suspect Prickle Death Flowers, which spread disease when gifted as romantic tokens. She asks you to eliminate them.
- She shares a legend of a cursed Flame Dragon waiting for someone to break its curse, promising rare treasures as a reward.
- Nodaka dreams of flying and asks you to bring her feathers from Leek, a creature found in Lake in Dusk, for her experiments.
- After hearing of Sirius’s death and the Tower of Sages’ destruction, Nodaka expresses hope despite the chaos. She gives you magically enhanced Seeds of Life to plant in the Undead Ground.
- She warns that Freed may have been kidnapped by a monster from the Phantasmal Clan and shows you a copy of the Illusion Apocalypse, pointing you to the Illusion Castle to find clues. Outraged at those who care only for power, she urges you to uncover the truth.
- Nodaka explains that the gates of Illusion Castle have opened, requiring deciphering cryptic passages from the Apocalypse to enter. She hopes you’ll finally find Freed and provides the necessary information.
Weapon Merchant Mitrof
1. Overview
Mitrof | |
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Title | |
Gender | Male |
Race | Human |
Affiliation | Green Despair |
Occupation | Weapon Merchant |
Location | Green Despair |
Age | 59 |
Personality | Overly worried about his son |
2. Background Story
Mitrof lost his wife long ago and raised his son alone, constantly worrying about him. He hoped his son would grow into a strong, independent man despite the absence of a mother. Thankfully, his son became a source of pride: Eric, now a guard in Bloody Ice. However, Mitrof never imagined Eric would be stationed in such a frigid land after growing up in the humid jungles of Green Despair. Today, Mitrof still frets over his son’s well-being, even as he continues crafting weapons renowned across colonies.
3. Role in In-Game Quests
Green Despair
You first meet Mitrof when joining the Special Combat Colony as a trainee.
Provocation of the Monster Clans
Mitrof laments losing a shipment of weapons to a Plant Clan attack, leaving him unable to pay his debts. When you recover the goods, he expresses relief and notes the Plant Clan’s unusual aggression.
General Quests
- At Eric’s request, you check on Mitrof, who worries about his son enduring Bloody Ice’s harsh cold, especially since Eric was prone to illness as a child. Eventually, Mitrof accepts that Eric has grown strong and stops fretting.
- Mitrof wants to send Eric a hand warmer and asks you to collect the fiery hand of a Haizard, a flame-wreathed monster from the jungle. When you deliver it, he eagerly begins crafting the gift, certain Eric will be delighted.
Armor Merchant Collins
1. Overview
Collins | |
---|---|
Title | |
Gender | Male |
Race | Human |
Affiliation | Green Despair |
Occupation | Armor Merchant |
Location | Green Despair |
Age | 61 |
Personality | Curious, with diverse interests |
2. Background Story
Collins takes great pride in the traditional cuisine of Polis Judin and is confident in his cooking skills, leaving many to wonder why he became an armor merchant instead of a chef. Despite this curiosity, Collins is an exceptional craftsman whose armor is highly regarded for its quality. He dreams of one day working alongside his son, Ben, in the forge.
3. Role in In-Game Quests
Green Despair
You first meet Collins when joining the Special Combat Colony as a trainee.
Spread of the Cult
Collins is distraught because his son Ben has joined a cult and left home. He begs you to find his son and provides the cult’s meeting location. After you rescue Ben, Collins is grateful but worried that his son hasn’t fully recovered mentally. He asks you to fetch Giant Spider Hearts, which can be brewed into a tonic to restore sanity. Once Ben recovers, Collins shares that the cult is preparing for a major ritual.
General Quests
- Collins wants to treat you to a meal but lacks ingredients. He asks you to bring Plant Toad Legs, claiming they make a delicious seasonal dish.
- Happy that his son is living honestly again, Collins wants to make a Rigleaf Fruit Salad for him and asks you to gather the fruit.
- Concerned about worsening famine, Collins suggests stealing Rotten Pumpkins from Vampire Servants to stave off hunger. Though unappetizing, they can sustain life when cooked into a spiced stew.
- Alarmed by undead monsters crossing into the continent, Collins recalls an old remedy: eating fruit carried by Berserk Ghouls grants immunity to infection. He asks you to retrieve it.
- Collins’s curiosity leads him to wonder about the power of wind. He asks you to hunt Rachel, a wind-dwelling monster, to see if it’s tangible. Discovering Rachel’s physical form only deepens his fascination with its strength.
Officer Shooterbuck
1. Overview
Shooterbuck | |
---|---|
Title | |
Gender | Male |
Race | Human |
Affiliation | Tower of Sages |
Occupation | Colony Officer |
Location | Green Despair |
Age | 28 |
Personality | Cautious and methodical |
2. Background Story
Shooterbuck serves at the Green Despair Colony, helping new recruits adapt to Nevareth. He relays news from the Tower of Sages and external sources, ensuring warriors are informed and prepared.
3. Role in In-Game Quests
Green Despair
You first meet Shooterbuck when joining the Special Combat Colony as a trainee. He teaches map reading, introduces the town, provides potions and settlement funds, and assigns an instructor for training. After completing the Warrior’s Oath, he introduces the Collection system and gives you a weapon.
Phenomenon Anomaly
Shooterbuck reports strange mutations in the jungle and asks you to deliver a compass to a stranded expedition team. Later, he reveals that missing explorers and other anomalies across the continent are interconnected, prompting an emergency meeting of colony officers.
Spread of the Cult
After Ben returns from the cult, Shooterbuck struggles to manage the fallout. He suspects the Dark Clan’s involvement and notes similarities to previous incidents where the Mage Guild provoked the Plant Clan. He asks you to investigate the cult’s ties to these factions. When you report that the ritual site is near Bloody Ice, Shooterbuck grows frustrated with the Tower’s inaction and orders you to capture a cultist for interrogation. The prisoner reveals that their power peaks under a full moon, hinting at a link to vampires—contradicting earlier theories about the Dark Clan.
Provocation of the Monster Clans
Shooterbuck confirms the discovery of a missing expedition team’s remains and suspects the Mage Guild’s role in inciting the Plant Clan. Evidence suggests a hidden force manipulating both sides, threatening the balance between humans and monsters.
Excavating the Source of the Great Catastrophe
Shooterbuck shares rumors of a massive explosion and lightning-like flashes, possibly signaling the Tower of Sages’ destruction. He suggests consulting Hale for details.
Discovery of Research
Shooterbuck summons you urgently, expressing trust in your abilities. He introduces you to Lidi, with whom he’s maintained secret contact, and warns that her actions may be seen as treason. He asks for your discretion and offers to open a warp gate when you’re ready.
Suspicious Sage
Shooterbuck advises meeting Sage Capella (or Procyon) to uncover the truth. He warns you to keep his connection with Lidi secret and later offers continued support.
First Encounter
Shooterbuck empathizes with your doubts about the sages, admitting his own unease. He advises trusting yourself above all else.
General Quests
- Warns you about powerful monsters like Minotaurus Verdek Faello, Crusek Faello, and Zigris Faello in Lakeside.
- Introduces Mutant Forest, a newly discovered region beyond the jungle, and cautions against entering out of curiosity.
- Requests carnivorous plant seeds from the Red Jungle to develop interrogation tools.
- Asks for grain seeds to prepare for famine if the Demon King revives.
- Shares details about the Forest of Longing, also known as the World Tree Forest, a vast and perilous area beyond the jungle, and warns of its dangers.
Instructor Galuah
1. Overview
Galuah | |
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Title | |
Gender | Female |
Race | Human |
Affiliation | Tower of Sages |
Occupation | Colony Instructor |
Location | Green Despair |
Age | 24 |
Personality | Proud and strong-willed |
2. Background Story
Not everyone gets what they want, and Galuah is no exception. When the Tower of Sages decided to dispatch officers and instructors to Special Combat Colonies, they naturally chose exemplary individuals. Galuah never imagined she would be sent to Green Despair. While she acknowledges the jungle is an excellent training ground for adventurers, she despises how the humidity ruins her makeup. She also laments being unable to meet Instructor Get from Desert Scream, whom she admires.
3. Role in In-Game Quests
Green Despair
You first meet Galuah when joining the Special Combat Colony as a trainee. She teaches combat techniques, skill usage, and how to operate warp gates. After visiting other colonies and returning, she gives you a certificate of completion. Impressed by your efforts to help townsfolk, she later recommends you as a Special Trainee.
General Quests
- Galuah worries about jungle mutations, particularly Plant Toads evolving into Golden Toads that devour everything, disrupting the ecosystem. She asks you to eliminate them.
- She secretly asks you to deliver a hydration pack to Instructor Get in Desert Scream, claiming his skin has worsened since his transfer. She insists you tell him it’s from her. Get thanks you, puzzled by her concern but appreciative.
- Increasing disappearances of merchants and travelers trouble Galuah. Investigations point to spiders, as sticky webs are found at every site. The emergence of the venomous Spamayton confirms her suspicions, and she asks you to hunt it.
- Galuah warns that Nevareth is in chaos: the Tower of Sages is fractured, some accuse it of aiding the Demon King, and rogue sages seek power. She predicts war instead of another Great Catastrophe. She offers a recommendation letter—proof of honor and skill—in exchange for a Death Giant Horn.
- Recently, she’s taken up cooking but complains that Dark Gnoll Mages keep stealing her cookbooks, mistaking them for grimoires. She asks you to retrieve them.
- Disliking bugs, Galuah experiments with using Iron and Illusion Gargoyles to control them, but the plan fails. She also requests Spataus hair from Illusion Castle Radiant Hall.
- Explains the mercenary contract system, which redeems fallen warriors while eliminating monsters. The task: defeat a notorious fallen warrior in Volcanic Citadel.
- Introduces the concept of four additional Aura Modes beyond Earth Aura.
General Merchant Rivet
1. Overview
Rivet | |
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Title | |
Gender | Male |
Race | Human |
Affiliation | Green Despair |
Occupation | General Merchant |
Location | Green Despair |
Age | 46 |
Personality | Calculative and business-minded |
2. Background Story
Rivet is a shrewd merchant whose sole focus is expanding his business empire. He tirelessly seeks new products and profitable ventures, leveraging his keen eye for opportunity to stay ahead of competitors.
3. Role in In-Game Quests
Green Despair
After your rank-up test, Rivet approaches you, claiming he’s looking for promising trainees. He asks you to hunt Elder Troglos and bring back coconuts, then later requests Troglow Warrior clubs for firewood.
Spread of the Cult
When you deliver a marked Mosscutter, Rivet grows alarmed, recognizing the mark as a Dark Clan trait. He urges you to report this to Officer Shooterbuck.
Strange Traveler Skaild
Skaild claims Two-Headed Hound hides from Forgotten Ruin are valuable. When you bring one to Rivet, he scoffs, saying it’s worthless but offers store credit out of pity.
General Quests
- Rivet runs out of Bitterleaf baskets, his best-selling item, and asks you to gather materials to meet delivery deadlines.
- Busy expanding his business, Rivet asks you to deliver goods to the Ailen siblings, who are anxious about the delay.
- Rivet shares the legend of Hazardous Valley, a mystical waterfall said to be formed from the tears of a celestial god. He explains its tragic backstory involving three sisters cursed into serpents and reveals that entry requires a rare egg—one he conveniently has for sale. He gives you an egg to access the valley.
- Fascinated by Zigris Faello’s eyes, rumored to see through objects, Rivet asks you to retrieve them from Lake in Dusk, planning to sell them for a fortune.
Warehouse Guard Needler
1. Overview
Needler | |
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Title | |
Gender | Male |
Race | Human |
Affiliation | Nevareth Port Express |
Occupation | Warehouse Manager |
Location | Green Despair |
Age | 30 |
Personality | Polite and conscientious |
2. Background Story
Needler works for Nevareth Port Express. He once dreamed of becoming a mercenary and admired warriors, but lacking the necessary skills, he chose a similar path by joining Port Express. Initially satisfied, his admiration for mercenaries faded when he saw their arrogance and rowdy behavior in town. Now, Needler is grateful he didn’t become one and focuses on his duties with diligence.
3. Role in In-Game Quests
Green Despair
You first meet Needler when joining the Special Combat Colony as a trainee.
Prologue
Delivers a message from Ike during a relic investigation.
Spread of the Cult
Though frustrated about pulling people from rest for questioning, Needler shares information about a young girl who abandoned her sister to follow the cult leader.
Signs of War
Needler reports relentless rain across the Pastur Continent, causing catastrophic flooding. With no prior experience handling such disasters, even Polis mayors are helpless, and the Tower of Sages offers little aid as other regions face similar crises. Needler asks you to retrieve a book containing a rain-stopping spell and deliver it to Blackbard.
General Quests
- Addicted to gambling, Needler lost his warehouse deed and faces dismissal. He pleads for your help, explaining that the gambling ring dropped documents near the Mosscutter habitat while fleeing a raid. Recovering the deed saves his job, and he vows never to gamble again.
- After misplacing his warehouse key, Needler blushes with embarrassment as customers demand their goods. Unable to duplicate the key, he decides to break the lock and asks you to fetch a Zombie Fighter’s hammer.
- Needler dismisses rumors of the Demon King’s revival, fearing instead a war between Capella and Procyon. For ordinary people, survival outweighs ancient legends. He asks you to eliminate the notorious Death Soldier+ in the Undead Ground.
Harbor Manager Carter
1. Overview
Carter | |
---|---|
Title | |
Gender | Male |
Race | Human |
Affiliation | Green Despair |
Occupation | Harbor Manager |
Location | Green Despair |
Age | 40 |
Personality | Energetic and sociable |
2. Background Story
Carter became a harbor manager after being tricked by his older brother, Porter, who wanted to keep him close. Carter never expected to end up in Green Despair and now laments his hectic life. Despite his complaints, he hasn’t given up on love and continues to pursue romance amid his busy schedule.
3. Role in In-Game Quests
Spread of the Cult
Carter first appears during this questline, recognizing your exceptional skills among the trainees. He expresses frustration over cult activity and reports seeing suspicious figures in black cloaks with pale faces and cold eyes entering the harbor. When Armor Merchant Collins’s son leaves town with the cult, Carter feels guilty and asks you to deliver compensation to Collins.